What is included in the Blighted Reach Campaign Expansion?
The expansion includes all components necessary to play the micro-campaign, primarily centred around the twenty-four fate seeds that provide the scenario and narrative framework. It integrates with the base Arcs game.
Do I need the base Arcs game to play this expansion?
Yes, the Blighted Reach Campaign Expansion is not a standalone product. It requires the core Arcs board game to play.
How many players can participate in the campaign?
The player count is determined by the base Arcs game rules which this expansion integrates with. Typically, Arcs supports a specific number of players, but the expansion itself does not change this.
How long does a full campaign take to complete?
The campaign is a trilogy of games, with each individual session designed to take less than two hours to play. A full three-act saga would therefore typically take around 4-6 hours total, depending on group pace.
Is the gameplay in the campaign cooperative or competitive?
The expansion maintains the core gameplay style of Arcs. Players are petty regents in a dying empire, suggesting a competitive or semi-competitive experience where fates diverge, though their actions can collectively shape the shared galaxy.
What are 'fate seeds'?
Fate seeds are the scenario starters for the campaign. Each one provides an initial setup and a branching narrative tree with tons of potential twists, turns, and critical decisions that affect the ongoing story.
Are decisions in one game session permanent for the campaign?
Yes, a key feature is that critical decisions and completed objectives permanently change the campaign state. For example, destroying a world may cause refugee crises in later games, creating an evolving narrative.